Development tool
Sprite Lab
Animation A
Animation B
Direction Sheets
Browsing protected sources
Choose a sprite family to inspect.
View options
Review
Draft tools
Source changed outside Sprite Lab
The current draft is preserved and Apply is blocked.
Object Motion
Character Animator
AnticipationSmearImpactRecovery
Weapon Fit
Focus Effect
Preview the game selection treatment on buildings, units, or any other sprite. Animation frames are processed independently.
Building Effect Fit
Add single sheet
Add direction pack
Apply and export
Backup history
Development tool
Base Map Editor
Map
Generator Start
Map Library
Project Maps
Starting Supplies
Brushes
Layer Visibility
Structure Facing
Tree Slots
Summary
Object Index
Validation
Import / Export
Map generator
New World
Map size
24 tiles high × 64 tiles wide
Terrain profile
Map size
Seeds recreate the same starting world only in the same game version and map size.
Low terrain
Standard terrain
High terrain
Water
Dense forest
Scattered trees
Mountain top
Mountain side
Castle
Coal
Copper
Iron
Gold
Stone
Saved worlds
Load Game
GOAL:
FPS
Frame
Low
Heap
Canvas
DPR
Logic
Sim
Ctrl
Render
Tiles
Zoom
Structs
Units
Animals
Trees
Eggs
Fonts
Fight dice panels paused. Click a fighting pair to resume the selected automatic mode immediately.